Posts Tagged “Boardgame”

This is one of the pieces I did for Monte Cook Games for Numenera – Technology Compendium: Sir Arthour’s Guide to the Numenera (www.montecookgames.com/newest-… ) The piece is without background since it’s an illustration for the pages of the manual. I will show more pieces in the next days, now go buy the guide if…

The State hospital for the criminally insane. This is 1 of 18 tiles for a new boardgame for a client with a 1920′, Lovecraft inspired horror theme. The publisher is Twilight Creations Inc: www.twilightcreationsinc.com/

Another piece for a new project for a boardgame editor. The setting is ancient Rome’s borderland life.

This is the board I painted for “Wild – the boardgame”, for the Ghenos Games publishing. It’s a game based on the official television show “Wild – Oltrenatura” (all rights are reserved by Ghenos and Mediaset). I had much fun in painting the various different savage ambients. I used a mix of matte painting and…

Behold the Leviathan, mighty demoniac destroyer of armies… Leviathan finished presentation painting for Eagle-Gryphon Games new boardgame (Copyright by them!). A miniature statue will be out with the game!

New board for Race! Formula 90 Expansion (buy here: gothagames.co.uk/shop/product_… ). This is the Monaco circuit in all his glory and simulated 3D effect to give an idea of the changes of altitude of the circuit. Enjoy my new techniques

Cards Layout, icons creation, and illustration of an amphiteater for the “Provincia Romana” boardgame (Giochi Uniti, author: Pierluigi Frumusa)

Illegal Distillery from 1920 prohibitionism era. A bunch of happy, while slightly illegal, people. 1 of 7 game cards illustrations for “Capo dei Capi”, a new boardgame by Stephen Finn ( www.doctorfinns.com ) about 1920 New York gang wars The style asked by the client was to be a mix between realistic and painterly, while…

The “Magician” card illustration for the boardgame “Wraiths and Redcaps”, inspired to the old Ghost&Goblins©. Game by Duncan Wright! More coming for the kickstarter! I was asked to get a realistic/gritty feeling, while retaining a BIT of the “cartoon” or painterly look of the videogame.